Home The ArenA Dameo Dameo notation
Dameo notation
Please read before you start your first game in the ArenA.

General
Entering a move is simple, but requires a fairly strict format. First and foremost:
  • Put the cursor on a square to get the coordinates and the piece, if present.
  • The applet does not accept shorthand notation such as 'f14'.
    You must comply with the required format, in this case 'f1-f4'.
  • However, the applet is basically a board and, provided the format is correct, will accept illegal moves just as a physical board would. There's an extended 'undo' function that allows you to take back any number of moves, provided the opponent cooperates by taking back his.
  • With the command menu you can undo your last move, end a game by accepting a loss or negotiate a draw.

Specific
  • In a linear move, specify the tailman (which may be any man behind the head) and the vacant square in front, separated by a hyphen (-), as in 'e1-g3'.
  • For a single man specify the start- and endsquare.
    You may add an 'x' to denote capture, e.g. 'c3-e3x', or replace the hyphen by an 'x', e.g. 'c3xe3', but neither is necessary.
    For a multiple piece capture specify the start- and endsquare and every square in between, seperated by a hyphen, e.g. 'd6-f6-f4x' (d6xf6xf4).
    Specifically: if a king must capture two pieces in a straight line, that are more than one square apart, it must specify one of those squares for the stop in between. For instance, with a king on e1 and opponent's pieces on e3 and e6, the move must be entered as either e1xe4xe7 or e1xe5xe7.
  • Promotion follows automatically upon reaching the backrank.
  • If you find yourself blocked or wiped out or otherwise in a lost position, please choose 'Resign' from the command menu to acknowledge and officially end the game.

New
  • The Dameo applet is now 'clickable'. When moving a piece, click it first. Next click the square you want to move it. In a linear move, click the last man of the line and the vacant square in front. In a capture, click all squares your piece will visit in sequence, up to and including the endsquare. They will be marked and the corresponding move will appear in the "your Move" field.
  • To clear, click on the bottom-right button [>>>|] (go to end). Now you can start over.
  • The click method only works in the end position. When you're happy with the move, enter your password and click "Submit move" as usual.

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Applet formatShorthand
1.e1-g3e8-g6e1g3e8g6
2.d1-d4c8-f5d14c8f5
3.g2-h3g8-g5g2h3g85
4.f3-g4e7-e5f3g4e75
5.g1-h2f8-h6g1h2f8h6
6.f2-h4f7-h5f2h4f7h5
7.d2-f4f5-f3xd2f4f5x3
8.d3-d5f3-d3-b3xd35fxb3
9.d5-f5-f7-h7xb8-b6d5xh7b86
On the left the format as required by the applet.
(note: the 'x's are not required)

On the right the shorthand notation in over the board play - not for the applet.
 
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