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The Axiom Universal Game System Project
Axiom is a universal game engine, developed by Greg Schmidt, that was originally based on the Zillions of Games product. It is a system and language designed for game creation. Unlike ZoG, Axiom supports the ability for game developers to specify the AI and therefore it can be applied to non chess-like games such as territorial and connection games.

Axiom PC Games are free and run stand-alone on Windows PCs and under wine 1.1.36

Note: The .NET run-time is required. Most modern computers already have it installed, but if not, it can be downloaded from .NET Framework Developer Center.

Below you can download our selection of Axiom Games.
More games can be found at
Greg's download page at BGG.

Hex is a 'modern classic' connection game.
(independently invented by Piet Hein & John Forbes Nash)
download Axiom Hex
Splay is a game of territorial conquest.
(invented by Greg Schmidt)
download Axiom Splay
Grabber is an intruiging combinatorial quickie.
(invented by Christian Freeling)
download Axiom Grabber
Monkey Queen is a highly unusual Chess variant.
(invented by Mark Steere)
download Axiom Monkey Queen
Explocus is a capricious tactical game of elimination.
(invented by Martin Medema)
download Axiom Explocus
Kasanari Shogi is a Shogi variant where pieces can combine powers.
(invented by Larry Wheeler)
download Axiom Kasanari Shogi
Hexplocus is Explocus' hexagonal version.
(invented by Martin Medema & Ed van Zon)
download Axiom Hexplocus
 
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