Home The Pit Shakti notation
Shakti notation
Please read before you start your first game in the Pit.

General
Entering a move is simple, but requires a fairly strict format. First and foremost:
  • Put the cursor on a square to get the coordinates and the piece, if present.
  • The applet does not accept shorthand notation such as 'e34'.
    You must comply with the required format, in this case 'e3-e4'.
  • However, the applet is basically a board and, provided the format is correct, will accept illegal moves just as a physical board would. There's an extended 'undo' function that allows you to take back any number of moves, provided the opponent cooperates by taking back his.
  • With the command menu you can undo your last move, pass a move (in case of a 'stalemate' position), end a game by accepting a loss, or negotiate a draw.

Specific
  • Specify the start- and endsquare, seperated by a hyphen (-), e.g. 'e3-e4'.
    Capture is a rare occasion in Shakti.
    You may add an 'x' to denote capture, e.g. 'e3-e4x', or replace the hyphen by an 'x', e.g. 'e3xe4', but neither is necessary.
    If a warrior jumps the first tile, it will be removed automatically.
  • If you find yourself in checkmate or otherwise in a lost position, please choose 'Resign' from the command menu as your 'move', to acknowledge and officially end the game.

New
  • The Shakti applet is now 'clickable'. When moving a piece, click it first. Next click the square you want to move it.
    They will be marked and the corresponding move will appear in the "your Move" field.
  • To clear, click on the bottom-right button [>>>|] (go to end). Now you can start over.
  • The click method only works in the end position. When you're happy with the move, enter your password and click "Submit move" as usual.
 
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