Capture
Capture is compulsory. The mechanics are identical to Draughts, but in six instead of four directions.
Next to the oblique lines, like the central e-line and the 5-line, we will also call the columns 'lines', like the central a1/i9-line.

  • If a man is on a particular line, and next to it on that line is a cell occupied by an opponent's piece, then the man captures the piece by jumping over it to the cell immediately beyond, which must be vacant for the capture to take place.
    If the man can proceed in a similar way in another direction, except a 180 degrees turn, it must do so, taking care beforehand to establish the route that brings the maximum number of captured pieces. A captured king counts as one piece.
    If there are more than one way to meet this criterion, the player is free to choose.
  • A king looks along open lines. If it sees, at any distance, an opponent's piece and immediately beyond one or more subsequent vacant cells, it captures by jumping the piece and landing on one of these cells.
    A king is subject to the same rules regarding majority capture: if it can proceed in a similar way in another direction, except a 180 degrees turn, it must do so, taking care beforehand to establish the route that brings maximum number of captured pieces. A captured king counts as one piece.
    If there are more than one way to meet this criterion, the player is free to choose.

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Majority capture
The expression 'it captures by jumping the piece and landing on one of these cells', does not necessarily imply choice. In fact, during the capture the king will usually have no choice because it is subject to majority capture. After jumping the last piece it may have choice where to land.