The ArenA
The Pit
Play / Watch
Get
About
MindSports
Search
You are here:
Home
On the Evolution of Draughts Variants
Hexagonal variants
Hexdame
Main menu
Home
The ArenA
The Pit
AiAi
Dagaz
Axiom Game System
Puzzles
Game links
Puzzle links
How I invented games and why not
Balancing protocols in symmetric 2-player games
Draughts Dissected
On the Evolution of Draughts Variants
Preface
Grids
History
Evolutionary pressure
Draughts variants
Contact Draughts
Column Checkers
Hexagonal variants
On 'inside out' inventing
Organicity in abstract strategy games
Othelloanian capture in Go variants
Sight Lines & Knight Spots
Clarity - foggy notions
Chad, Shakti & the irony
And now for something completely different
Moving forward looking back
I Ching Connexion
I Ching links
Who's Online
We have 70 guests and no members online
Hexdame - Coup Turc
Article Index
Hexdame
- Majority 1
- Majority 2
- Masquerade
- Majority 3
- Majority 4
- Majority 5
- No promotion
- Coup Turc
- Trapdoor
- 3 kings vs 1
- the Dutchman
- Endgame 1
- Endgame 2
- Endgame 3
Page 9 of 15
no Sound
-
Flip board
Broken canvas...
to move
Coup Turc
The coup turc is a combination that illustrates the
implications
of the rule that the capture must be completed before the captured men are taken from the board, and the rule that a piece may not be captured twice.
Prev
Next