Please read before you start your first game in the Pit.
General
Entering a move is simple, but requires a fairly strict format. First and foremost:
- Put the cursor on a cell to get the coordinates and the composition of the piece, if present.
- The applet does not accept shorthand notation such as 'f34'.
You must comply with the required format, in this case 'f3-f4'.
- However, the applet is basically a board and, provided the format is correct, will accept illegal moves just as a physical board would. There's an extended 'undo' function that allows you to take back any number of moves, provided the opponent cooperates by taking back his.
- With the command menu you can undo your last move, end a game by accepting a loss or negotiate a draw.
Specific
- When entering a stone, simply specify the cell where you want the stone to go, e.g. 'b3'.
- When moving a piece, specify the start- and endcell, seperated by a hyphen (-), e.g. 'e4-e5'.
- For a single capture specify the start- and endcell, e.g. 'e4-c4'.
For a multiple capture specify the start- and endcell and all cells in between, e.g. 'e4-c4-c6-e6-e4'.
You may add an 'x' to denote capture, e.g. 'e4-c4-c6-e6-e4x', or replace the hyphen by an 'x', e.g. 'e4xc4xc6xe6xe4', but neither is necessary.
- If you find yourself blocked or wiped out or otherwise in a lost position, please choose 'Resign' from the command menu to acknowledge and officially end the game.
New
- The Hexemergo applet is now 'clickable'. When moving a piece, click it first. Next click the cell you want to move it. In a capture, click all cells your piece will visit in sequence, up to and including the endcell. They will be marked and the corresponding move will appear in the "your Move" field.
- To clear, click on the bottom-right button [>>>|] (go to end). Now you can start over.
- The click method only works in the end position. When you're happy with the move, enter your password and click "Submit move" as usual.
| Black has made a single capture during the entering stage and his 'shadowpiece' now counts two men. |
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| Applet format | Shorthand |
| 11. | a1 | d6 | a1 | d6 |
| 12. | b2 | d4 | b2 | d4 |
| 13. | a3-b4 | d4-d2x | a3b4 | d4x2 |
| 14. | b4-d4x | e5-c3-c5x | bxd4 | exc5 |
| 15. | c6-c4-e4-g4x | a4-c6-c4x | c6xg4 | axc4 |
| 16. | c5-c3x | ... | c5x3 | ... |
On the left the format as required by the applet. (note: the 'x's are not required)
On the right the shorthand notation in over the board play - not for the applet. |
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