Hexsymple
Hexsymple
Symple was initially perceived as a hexagonal organism only to be translated to the square grid a day later. You can find the story of its invention below.
One of the main differences with the square game is the absence of 'diagonal cutting points'. Another difference is the larger number of cells a stone can grow at, making invasions more likely to be profitable.

Like Symple itself, this is a pure strategy game, where small tactical advantages must accumulate on a sound positional strategy. In balanced games, the venom is in the tail because towards the end connectability and/or the forced creation of new groups sharply increase the tension.